翻訳と辞書
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・ Tales of Mystery and Imagination (Nocturnal Rites album)
・ Tales of Nevèrÿon
・ Tales of Old Grand Daddy
・ Tales of Old Japan
・ Tales of Old Vienna
・ Tales of Ordinary Madness
・ Tales of Ordinary Madness (album)
・ Tales of Ordinary Madness (book)
・ Tales of Pain and Wonder
・ Tales of Paris
・ Tales of Phantasia
・ Tales of Pirates
・ Tales of Pirx the Pilot
・ Tales of Poe (film)
・ Tales of Princess Mimia
Tales of Rebirth
・ Tales of Rock'n'Roll
・ Tales of Rohnlief
・ Tales of Rowan Hood
・ Tales of Science and Sorcery
・ Tales of Silversleeve
・ Tales of Soldiers and Civilians
・ Tales of Space and Time
・ Tales of St. Austin's
・ Tales of Suspense
・ Tales of Symphonia
・ Tales of Tahitian Waters
・ Tales of Tales
・ Tales of Tatonka
・ Tales of Ten Worlds


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Tales of Rebirth : ウィキペディア英語版
Tales of Rebirth

is a Japanese role-playing video game published for the PlayStation 2. It is the sixth main entry of Namco's ''Tales'' series of video games. The game was developed by Namco Tales Studio and published by Namco Games. The game was released for the PlayStation 2 on December 16, 2004, and then later re-released on the PlayStation Portable on March 19, 2008. ''Rebirth'', set in a world populated by humans (Huma) and beast people (Gajuma), follows the adventures of Veigue Lungberg, a human whose friend Claire Bennett is kidnapped by agents of Agarte, heir to the throne of the kingdom of Karegia. Setting out to rescue Claire, Veigue and those who join him becomes entangled in escalating racial conflicts consuming the land.
As with previous ''Tales'' games, it features an action-based battle system, called the ''Three-Line Linear Motion Battle System''. The game was developed by the 2D ''Tales'' development unit Team Destiny. The characters were designed by Mutsumi Inomata, who had previously worked on ''Tales of Destiny''. The scenario, written by Hiramatsu Masaki, dealt extensively with issues of coexistence between races and ethnic conflicts. The game has received positive reviews and strong sales in Japan, with the PlayStation 2 version eventually selling over 600,000 units and the PSP re-release selling over 83,000. Western sites have been positive about the game, though neither version of the game have received English localizations.
==Gameplay==

''Tales of Rebirth'' is an action role-playing game with player characters rendered as two-dimensional sprites on three-dimensional backgrounds. Unlike previous ''Tales'' games, the camera follows the characters from a side-long view, zooming in or out depending on their relative position, and instead of a navigable overworld, players fast-travel to different locations using a standard map of the game world. Side conversations between characters called Skits (called in Japanese) feature both story-relevant information and added details not essential to the story.〔(【引用サイトリンク】script-title=ja:PS2/テイルズ オブ リバース / スクリーンチャット / バンダイナムコゲームス公式サイト )
At certain locations in the game, characters can engage in cooking various recipes: cooking them between battles restores health points. If the recipe is cooked enough times, a character masters it. Upon mastery, a character is granted experience points each time the meal is prepared.〔 Characters are also given "rations", helpings of restorative food, at selected locations across the game world. While initial rations are fairly small, a special "meal ticket" is made available later in the game, which provides larger rations. There are multiple difficulty levels.〔 Mini-games are also available to play, with three types in the game. The first has the character Veigue on a raft navigating a river, with the goal being to avoid dangerous obstacles. The second is a tarot game with the character Hilda, where the player answers questions given by Hilda and has their fortune told. In the third, the player becomes a waiter at an inn, with the goal being to provide good service to the customers: poor service results in the player being dismissed, while good service earns a reward.
''Rebirth'' uses the ''Tales'' series' trademark Linear Motion Battle System (LMBS), a real-time fighting system similar to a beat 'em up. Up to four characters can be present in battle. The variation used in ''Rebirth'' is the Three-Line LMBS, using a similar multi-plain mechanic to ''Tales of Symphonia'': characters can be moved across three different levels on the battlefield to either attack enemies on those lines or dodge behind an enemy on one line to deal damage from behind. During battle, a character can activate the Rush Gauge, increasing a character's attack power at the cost of lowered defensive abilities and stats, and perform with another member of the party to inflict high damage on single enemies.〔 During battles, performing certain feats in battle, such as finishing in a certain time, rewards the player with a grade for their performance.〔
Special abilities and actions are controlled by the Force Gauge, an energy meter which determines how long special skills can be active. Once drained, the skill cannot be activated until the meter refills, which it does during battles. Four skills can be equipped for each character.〔〔 After battles, characters earn Enhancement Points (EP), which can be used to strengthen equipped armor, weapons and accessories, instead of using Gald (the in-game currency) as with previous ''Tales'' titles.〔 EP can be transferred between weapons.〔 An optional battle arena was added in the PSP version of the game with both single-player and multiplayer matches: in both modes, players need to defeat an enemy team (either AI-controlled enemies or an opposing team) within a time limit.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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